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Dragon Quest IX: Sentinels of the Starry Skies
I put a couple hundred hours into this one. Like all DQ games it doesn’t stray much from the series’ traditional JRPG format - same enemies, same turn-based battles, a lot of the same abilities - but the formula works. The postgame was endless since you could collect random dungeon maps through the Wi-Fi service that let you fight bosses from previous DQ games, which was a lot of fun.
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