TODAY'S EVENTS

Rekt League - Fury Road Edition
06/02/2024 09:00 PM EST

DAILY QUEST

2024-06-02
Favorite Chapter 5 Season 3 Vehicle Mod
17
Squad up Sunday June '24
0

WEEKLY QUESTS

S8W9
Original Meme of the Week
14
Clip of the Week
11
Gaming Photography
9
Melee for Democracy
4
I need a Hero: Zenyatta
3
What's the Super Rush? New Donk City (Pro)
8
Unranked Escort Score
4
Travel the Fury Road - Distance Quest
8
Most Post of the Day Trophies
40

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Life Of Delta
With all the HUGE games coming out, let's not forget about the indies and smaller games. I got a chance to play thru Life of Delta, a new Point-And-Click game from Airo Games. I'm a big fan of Point-And-Clicks going back to Space Quest and Leisure Suit Larry and King's Quest. My biggest gripe with the modern ones is how hard and difficult some of the puzzles are. And the constant need of having to use a guide. Is that because I'm dumb? Partly. But also...woof. This game here is something else. I'll start with the good: It's a beautiful looking game. I love the characters. I love the world this takes place in. I love the dialogue. I love the music. At first glance, if you like these types of games (it reminded me of @machinarium a bit), you think you'll enjoy this.
THE VERY FIRST PUZZLE in this game I had to skip. I literally had NO idea what I was supposed to do. After a few minutes of button mashing and screaming and crying, the game eventually said "Skip puzzle?" And while I really didn't want to, I had to. I then looked it up online and still had no idea what the person in the walkthrough video did. That set the tone right away.
Some of the puzzles are downright impossible to even KNOW what you're supposed to do. It doesn't mean they're difficult. It just means it's so unclear that it takes all the fun out of it. And then, some puzzles are BEYOND easy that you try to solve it in a difficult way only to find out all you have to do is click one button.
You can probably plow thru this game in about 2 hours so if you are looking for a point-and-click itch to scratch, I guess you can pick this up?Just know you're going to be frustrated. And I don't even think it's the developer's fault. The game had a few bugs the controls (on PS5) were pretty bad at times. It seemed rushed at some parts and if they had more time to tweak the controls and give even A LITTLE bit of help in explaining what you're supposed to do in some puzzles, it would make it a much more enjoyable game.
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