Here in the Search nav, you can.... SEARCH. Start typing a game or gamer, it will autosuggest. Press one to go, or hit Enter to get the full search results.
Below the searchbox, you'll see recent games, gamers, clubs, events, and quests you've visited.
Below that is the full site map with all of the different pages on this platform. Most of these are accessible in the other navs too. But here they're all in one place, if you're into that sort of thing.
Jump in a virtual or IRL event, tournament, or league. Participate in a Quest (a gaming challenge that you can do any time). Channel 3 has something for all skill levels, including gaming-focused daily minigames.
Go to Events below to search for real-time tournaments or other events. Quests will show you offline challenges you can complete at any time.
You may have friends here already, or you may meet your next lifelong squadmate here. Either way, Channel 3 is most fun when you find your people and can have friendly competitions and participate in challenges together.
Below you can navigate all the gamers, clubs, and causes on Channel 3.
If you'd like to create and run a Club, submit an New Club Request.
Whether it's 1 to 2, or 99 to 100, leveling up is the best feeling in the world. On Channel 3, when you participate in quests, when your post gets 1Up'd, when you crush a daily minigame, you get XP. Get 1k XP, and you level up and unlock rewards. Rewards can be custom reaction GIFs, cool backgrounds, or prize wheel spins for IRL gaming gear or in game currency.
Turbo is an optional subscription for superusers. You don't need Turbo to enjoy Channel 3. Turbo users get early access to new features, and are able to unlock more levels in a season.
On Channel 3, seasons last 3 months. They will always run January 1 - April 1, April 1 - July 1, July 1 - October 1, and October 1 - January 1.
Open channel3.gg in Chrome. Click the Install icon in the right side of the address bar:
Click Install when you get this prompt.
After installation, you can pin to the Windows taskbar alongside your other favorite apps.
Open channel3.gg in Safari. It has to be Safari.
Tap the Share button in the middle of the footer.
Tap Add to Home Screen.
Tap Add on the prompt.
BOOM. You're done. iPhones try to act like it's "just a website bookmark" because they want everyone to go through the App Store but really it functions just like an app... Full screen, moveable icon on your home screen. All of it.
Enjoy.
Install the Channel 3 app from the Google Play Store.
Supreme Commander 2 is a real-time strategy (RTS) video game developed by Gas Powered Games and published by Square Enix[3][4][5] as the sequel to Supreme Commander. A Windows-only demo was initially released via Steam on February 24, 2010, with the full game released on March 2, 2010. In both the skirmish and multiplayer modes, players start out with an Armored Command Unit (ACU), which is a large, powerful, construction-capable unit, as their avatar on the battlefield. They build mass extractors and power generators, which produce mass and energy, along with research facilities that produce research points faster. Players can also build land, air, and sea factories that produce land, air, and sea units, respectively. Players may also build add-on structures, expanding the capabilities of existing factories. Some buildings and units are more advanced than others and as players' bases and research levels expand, so does the quality of their units. Research points can be spent on faction-specific tech trees to add bonuses, abilities and upgrades, and to unlock more-advanced units and buildings. The final result of this development is the unlocking of experimental units, which are large, research-unlocked units and buildings with significantly more power than other units and buildings. Experimental units can be produced from experimental gantries (buildings with the sole purpose of building experimental units) or built by engineers. The ultimate aim of the game is to destroy the opponents' ACUs. In the heavily-scripted campaign mode, the player is provided with a base at the start of the game, and faces an already-established opponent. In order to finish the level, the player has to complete certain objectives, for example "destroy the enemy's experimental unit." As the campaign progresses the player is able to unlock a wider range of units, the missions become more challenging, and the enemy grows stronger.