Players of Monster Hunter Tri take on the role of a hunter from the hunting Guild, assigned to help Moga Village, a small fishing community that is under threat of monsters from a nearby deserted island. The player does this by completing free hunts on the island, where they collect materials and slay or capture monsters which are converted into resources that can be used to improve the village, and by completing time-limited quests for the Guild, typically slaying or capturing a monster in a specific region, for in-game money(zenny) and material resources that can be used to create equipment that allows them to take on more difficult monsters. Improving the village gives the player access to a farming area and a fishing fleet, from which herbs, mushrooms, bugs and honey can be harvested, companions that can help while on the field, and access to a trader that can provide rare items to the player.
Release Date 2009-08-20
Japanese Release Date 2009-08-01
Developer(s)
Publisher(s)
Rating / Parents' Guide
Blood, Use of Alcohol, Violence
This is an action-adventure game (with role-playing elements) in which players hunt fantastical monsters in the service of a fictional village and its chief. Players complete various quests and battle dinosaurs, giant insects, and sea dragons in close-quarter combat. Players use swords, flash bombs, lances, and "bowguns" to attack the fantasy creatures. Red blood-like spurts flash at the point of impact, and a more realistic mist of blood appears when sea creatures are hit. After each monster is defeated on the ground, players have the option to carve its body to obtain resource items (raw meat, bones, pelt, etc.)—these sequences do not depict blood or gore. In the game's online lobby environment, players may sit down at a table with others and order a sake or beer; as will happen, if players drink too much alcohol, they will need to set mug-to-table and lie down on the tavern bench.
System(s)
Wii U
| Nintendo 3DS
| Wii