Hack 'n' Slash
Hack 'n' Slash is a video game developed by Double Fine Productions. Prototyped during Double Fine's open Amnesia Fortnight 2012, Hack 'n' Slash is a top-down action-adventure game similar to The Legend of Zelda, though with in-game weapons and objects that allow the player to hack the game's world to achieve victory. The game was released to Steam's Early Access on May 6, 2014, for Microsoft Windows, OS X, and Linux computers. It left early access status and became a full release on September 9, 2014. The player controls the game's primary character, Alice (a reference to the common Alice and Bob placeholder names), armed with a "USB Sword" from a top-down view. While the player can use the sword and other weapons and tools to explore dungeons and fight enemies in a traditional manner, the sword itself can also interact in special ways with any game object, including enemies and obstacles, that has a USB port. At this point, the player can alter the basic parameters of the object to alter their behavior. Examples include adjusting the movement speed of an enemy, or setting a container's hit points to zero, causing it to collapse and release its contents. The player can also hack Alice's variables, such as her name or health points. For game objects that lack these USB ports, the player can use limited bombs that pause the execution of code from objects caught in the explosion, allowing them to temporarily hack the object's code, such as setting a flag that gives these objects a USB port to be hacked further.
Hack 'n' Slash is a video game developed by Double Fine Productions. Prototyped during Double Fine's open Amnesia Fortnight 2012, Hack 'n' Slash is a top-down action-adventure game similar to The Legend of Zelda, though with in-game weapons and objects that allow the player to hack the game's world to achieve victory. The game was released to Steam's Early Access on May 6, 2014, for Microsoft Windows, OS X, and Linux computers. It left early access status and became a full release on September 9, 2014. The player controls the game's primary character, Alice (a reference to the common Alice and Bob placeholder names), armed with a "USB Sword" from a top-down view. While the player can use the sword and other weapons and tools to explore dungeons and fight enemies in a traditional manner, the sword itself can also interact in special ways with any game object, including enemies and obstacles, that has a USB port. At this point, the player can alter the basic parameters of the object to alter their behavior. Examples include adjusting the movement speed of an enemy, or setting a container's hit points to zero, causing it to collapse and release its contents. The player can also hack Alice's variables, such as her name or health points. For game objects that lack these USB ports, the player can use limited bombs that pause the execution of code from objects caught in the explosion, allowing them to temporarily hack the object's code, such as setting a flag that gives these objects a USB port to be hacked further.
Release Date 2014-09-09
System(s)
   PC

167d @joel Automated steam API linked steam_game_id to this game
405d @joel Game added to Channel 3 library