Advance Wars
Part of the Famicom Wars series
Advance Wars is a turn-based strategy video game developed for the Game Boy Advance by Intelligent Systems and published by Nintendo. It was released in North America on September 10, 2001. The game's release in Japan and Europe was delayed, supposedly due to the September 11 attacks in the United States. Although the game was released in Europe in January 2002, neither it nor its sequel Black Hole Rising were released in Japan until the Game Boy Wars Advance 1+2 compilation in 2004. Advance Wars has been released for the Wii U Virtual Console simultaneously in Europe and North America on April 3, 2014. The objective in each mission is to defeat the enemy army. There are two ways to defeat an opponent: destroy every one of the opponent's units on the map, known as routing the enemy, or capture the opponent's headquarters. However, some maps have specific objectives, such as capturing a certain number of cities to claim victory or survive a set number of days. The available modes of play include "Field Training" which offers tutorial missions, a campaign mode which carries the game's storyline, the "War Room" which is a collection of maps on which the player strives for high scores, as well as multiplayer modes and a map design mode. The "Campaign" and "War Room" modes both help to rank the player up (from Rank #100 to Rank #1) and to earn coins to unlock COs and maps in the "Battle Maps" shop. The modes also gives the player an additional rank for effort after winning a battle on that map, which assesses the player's speed, power, and technique in that battle; speed being the number of days spent trying to win the battle, power being how many enemy units were defeated, and technique is the number of the player's units that survived (in percentage).
Advance Wars is a turn-based strategy video game developed for the Game Boy Advance by Intelligent Systems and published by Nintendo. It was released in North America on September 10, 2001. The game's release in Japan and Europe was delayed, supposedly due to the September 11 attacks in the United States. Although the game was released in Europe in January 2002, neither it nor its sequel Black Hole Rising were released in Japan until the Game Boy Wars Advance 1+2 compilation in 2004. Advance Wars has been released for the Wii U Virtual Console simultaneously in Europe and North America on April 3, 2014. The objective in each mission is to defeat the enemy army. There are two ways to defeat an opponent: destroy every one of the opponent's units on the map, known as routing the enemy, or capture the opponent's headquarters. However, some maps have specific objectives, such as capturing a certain number of cities to claim victory or survive a set number of days. The available modes of play include "Field Training" which offers tutorial missions, a campaign mode which carries the game's storyline, the "War Room" which is a collection of maps on which the player strives for high scores, as well as multiplayer modes and a map design mode. The "Campaign" and "War Room" modes both help to rank the player up (from Rank #100 to Rank #1) and to earn coins to unlock COs and maps in the "Battle Maps" shop. The modes also gives the player an additional rank for effort after winning a battle on that map, which assesses the player's speed, power, and technique in that battle; speed being the number of days spent trying to win the battle, power being how many enemy units were defeated, and technique is the number of the player's units that survived (in percentage).
Release Date 2001-09-10
Japanese Release Date 2004-11-25
System(s)
   Game Boy Advance SP | Game Boy Advance

161d @dan Series
405d @joel Game added to Channel 3 library