Super Smash Bros. for Wii U (Smash 4)
Was this the worst smash? Probably. Most of the game felt like a fever dream. The main system introduced a nemesis and a wager system, which was strange cause you couldn't do the main without getting coins which then you wagered.
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Super Smash Bros. for Wii U (Smash 4)
Super Smash Bros. for Wii U (Smash 4) delivers a robust and engaging fighting experience with its diverse roster of characters and fluid combat mechanics. The game's array of modes and customizable features enhance replayability, making it a favorite for both casual and competitive players. However, some may find the balance between characters and stages a bit inconsistent, which can impact the overall gameplay experience.
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Super Smash Bros. for Wii U (Smash 4)
I played this a surprising amount on the Wii U but have not gotten into the one on the switch yet. Can't say I was ever good at it considering I would only play Link on like 1-2 maps.
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Super Smash Bros. for Wii U (Smash 4)
Appropriately, this gets 4 stars. The transition to HD was much needed and looked very clean. They removed the tripping mechanic from brawl, and made the game a little faster, but not quite melee fast.

The online structure was simple and effective, with a competitive and a causal option that worked well when the connection was good.


The single player modes were boring and lacked creativity, but overall the game did what it needed to do. Just didn't feel like it had the effort or polish it could have had to be a 5 star game. Perhaps this is because of the Wii U's overall poor performance and lower player base.

Either way it set up ultimate which was a near perfect finale.
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Super Smash Bros. for Wii U (Smash 4)
Smash 4 was the dark ages of Smash for me. I had been losing interest in the game with Brawl, and this game did not bring me back in. I temporarily gave up on my main since 64, Pikachu, trying to get myself excited again. But I just couldn’t get into it. And while single player isn’t the main draw of Smash, I’ve always enjoyed it. And it gave me something to do when I didn’t have anyone else to play with. And this single player was not great. I mentioned in my review for the 3DS version that the final boss felt less about being good with your character and more about memorizing patterns. And then there was the maze. In theory it seemed pretty cool to me, but I think it was implemented poorly. Maybe I just needed to Git Gud, but Smash 4 was not a good generation in my opinion.
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