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Super Mario Maker 2
Super Mario Maker 2
I remember playing this with my afa and we would compete in making games to play and see who’s is better and who is better at it. But I loved creating your own Mario game which was always fun to do as a kid who just wants to create a lot of things.
0
Super Mario Maker 2
I do not have the creativity to build a world, but it is fun seeing what other people build.
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Super Mario Maker 2
I do not have the creativity or patience to create my own levels but I did love playing a lot of the user created levels. Sometimes its hard to sort out the lame ones from the good ones but its worth it. The pre-made levels were a lot of fun and sometimes better than the user created ones. A must have for any Mario fan.
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Super Mario Maker 2
Maybe it's my lack of creativity, but this game just doesn't do it for me. The maps I come across are more obnoxious than fun. If I had more time, maybe I'd enjoy creating more, but it's a pass for me. 3 stars for the concept and potential.
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Super Mario Maker 2
got it yester day good game 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 posibilitys
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Super Mario Maker 2
Before I begin, I was teetering between 3 stars and 4. That's not to say it is at all a bad game, no, but like the style of my past reviews, I like to rate sequels in comparison to the other games in the series. What did this game add? Quite a bit actually. We got new enemies, new power-ups, new themes, new music, new blocks, just so much to improve on the game. Of course the main addition to this game (aside from slopes) was Super Mario 3D World game style. When I heard about this I was so excited. I love Super Mario 3D World, and may do a review on that game sometime soon as well. I was so hyped to try out the new mode, and when I got the game I realized how.. lame it was. Wow, this theme was so extremely advertised as the selling point of the game aaand why was it so lacking? We got the cat suit in a former shell of itself. They moved the button to cat dive to ZR. Some of you may be wondering why its a big deal, its just a button change. Well see, for nearly all powerups with another move, they had the same formula. Stick it onto the run button so if you want to use it you have to stop running and press the button again. So this kind of change was shocking. Aside from that, the cat dive now does not only stay in effect while holding the button, you have to press the button again to cancel it. Why did they change this you may ask? Because in Super Mario 3D World, there was an exploit where you could gain a ton of speed from cancelling the cat dive and starting another one quickly. So all of that was to fix a small exploit that didn't even make a difference. Well, the cat suit was a failure, but does that really mean the theme was ruined? Well on its own, no, however they also decided that they can't make new models for enemies, blocks, or items that were in other themes. So, if you wanted to make a level in one theme, then switch to the 3D World theme, it destroys your whole level. Ok, maaybe that would make sense, since 3D World has so many different items, enemies, etc. Then how come they made models for some enemies that weren't in 3D World, then they decided to leave out some of the most used features from other themes? Ok. It may sound like I'm nitpicking, but to me, when the main gimmick of a game is this.. weird, it rubs me the wrong way. This game is great too, and I love making levels and stuff, but in most ways it feels almost like a downgrade from the first game. No mystery mushroom, no weird mushroom, but now the game design in the maker almost feels... rushed? Yeah I kinda believe this game did not have the time it needed to truly be a second Mario Maker. There are multiple features in the story mode levels that did not make it into the maker, which just boggle me. They already have the sprites/models for them, so why not just let us use them?? Well, it's quite the game, and it is still a fun game. I definitely recommend it to most switch owners, however it has problems that you might have wanted to hear before you buy it.
0
Super Mario Maker 2
Again, a great game added to the franchise. Some crazy good prebuilt levels but simple enough for kids to make some fun levels as well. Built some great levels with my nephew! Highly recommend!
0
Super Mario Maker 2
I recommend this for every Switch owner of every age. There are about 100 pre-built levels of varying degrees of difficulty, then the game is truly limitless. My 9 YO still makes insane [yet playable] levels with puzzles and challenges and my 7 YO makes very casual romps through a variety of scenes in the Mushroom Kingdom. Yep, Nintendo just gave up and got us to make our own game but it is worth it.
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