Here in the Search nav, you can.... SEARCH. Start typing a game or gamer, it will autosuggest. Press one to go, or hit Enter to get the full search results.
Below the searchbox, you'll see recent games, gamers, clubs, events, and quests you've visited.
Below that is the full site map with all of the different pages on this platform. Most of these are accessible in the other navs too. But here they're all in one place, if you're into that sort of thing.
Jump in a virtual or IRL event, tournament, or league. Participate in a Quest (a gaming challenge that you can do any time). Channel 3 has something for all skill levels, including gaming-focused daily minigames.
Go to Events below to search for real-time tournaments or other events. Quests will show you offline challenges you can complete at any time.
You may have friends here already, or you may meet your next lifelong squadmate here. Either way, Channel 3 is most fun when you find your people and can have friendly competitions and participate in challenges together.
Below you can navigate all the gamers, clubs, and causes on Channel 3.
If you'd like to create and run a Club, submit an New Club Request.
Whether it's 1 to 2, or 99 to 100, leveling up is the best feeling in the world. On Channel 3, when you participate in quests, when your post gets 1Up'd, when you crush a daily minigame, you get XP. Get 1k XP, and you level up and unlock rewards. Rewards can be custom reaction GIFs, cool backgrounds, or prize wheel spins for IRL gaming gear or in game currency.
Turbo is an optional subscription for superusers. You don't need Turbo to enjoy Channel 3. Turbo users get early access to new features, and are able to unlock more levels in a season.
On Channel 3, seasons last 3 months. They will always run January 1 - April 1, April 1 - July 1, July 1 - October 1, and October 1 - January 1.
Open channel3.gg in Chrome. Click the Install icon in the right side of the address bar:
Click Install when you get this prompt.
After installation, you can pin to the Windows taskbar alongside your other favorite apps.
Open channel3.gg in Safari. It has to be Safari.
Tap the Share button in the middle of the footer.
Tap Add to Home Screen.
Tap Add on the prompt.
BOOM. You're done. iPhones try to act like it's "just a website bookmark" because they want everyone to go through the App Store but really it functions just like an app... Full screen, moveable icon on your home screen. All of it.
Enjoy.
Install the Channel 3 app from the Google Play Store.
Splatterhouse is a beat 'em up arcade game developed and published by Namco in 1988. It was the first in a series of games released in home console and personal computer formats. This game would later spawn the parody Splatterhouse: Wanpaku Graffiti, the sequels Splatterhouse 2, Splatterhouse 3, and the 2010 remake Splatterhouse, with the classic games being added to Namco Museum since 2017.
Marketing for the game heavily emphasized its violent nature; for example, the TurboGrafx-16 port of Splatterhouse had a faux parental advisory warning printed on the front of the box that read, "The horrifying theme of this game may be inappropriate for young children... and cowards."
Splatterhouse is an arcade-style sidescrolling beat 'em up with platform elements in which the player controls Rick, a parapsychology college major who is trapped inside West Mansion. After his resurrection by the Terror Mask, Rick makes his way through the mansion, fighting off hordes of creatures in a vain attempt to save his girlfriend Jennifer from a grisly fate.[3] The game is influenced by western horror films, such as Friday the 13th, Evil Dead II, Poltergeist, Rejuvenatrix, and Parasite, as well as imagery inspired by the works of horror writer H. P. Lovecraft such as Herbert West–Reanimator.
Similar to many sidescrolling beat 'em up games, Rick can only move in a two-dimensional environment. He has the ability to jump and can punch and kick. Rick also has a Special Attack, where he will perform a dropkick that sends him skidding along the ground, damaging any enemies he hits. Rick can also perform a low kick, low punch, and jumping attacks, as well as pick up and use various weapons placed in the levels.
All of the levels consist of walking left to right, with occasional auto-scrolling segments. However, alternative pathways through sections of the house are possible by falling down through holes or jumping up onto ladders. In this way, branching gameplay is possible, if only prevalent in the middle levels. Levels culminate in boss fights that take place in a single room.
Unlike traditional sidescrolling fighters, boss fights have varying objectives and styles. Unlike most arcade games in the genre, Splatterhouse sends players back to checkpoints after losing lives or receiving a game over, discouraging "credit feeding" as a method of overcoming the various challenges.