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Games releasing this month

5/2
Endless Ocean Luminous
5/2
Abiotic Factor
5/6
Hades II
5/7
The Cursed Tape
5/8
V Rising
5/8
Ah, Puck!
5/8
Kameran
5/9
Animal Well
5/9
Little Kitty, Big City
5/9
Pac-Man Mega Tunnel Battle: Chomp Champs
5/10
Classic Marathon
5/14
The Rogue Prince of Persia
5/16
Lorelei and the Laser Eyes
5/21
XDefiant
5/23
Duck Detective: The Secret Salami
5/23
Paper Mario: The Thousand-Year Door (Remake)
5/23
World of Goo 2
5/28
Multiversus
5/28
Killer Klowns From Outer Space The Game
5/29
Squad Busters
5/31
F1 24
Prey (2017)
The game takes place in an alternate timeline in which an accelerated Space Race resulted in humankind taking to orbital stations far earlier. The player controls Morgan Yu while exploring the space station Talos I, in orbit around Earth–Moon where they were part of a scientific team researching the Typhon, a hostile alien force composed of many forms with both physical and psychic powers, such as shapeshifting into a clone of any inanimate object. As the Typhon escapes confinement, the player uses a variety of weapons and abilities, some of which are derived from the Typhon themselves, to avoid being killed while looking to escape the station. The player gains access to areas of the station by acquiring key items and abilities, eventually allowing the player to explore the station in an open world setting. The game combines elements of role-playing video games, stealth games, first-person shooters, immersive sims and Metroidvanias in its design. Arkane's Prey is largely unrelated to the 2006 game Prey developed by Human Head Studios. While Prey 2, a sequel to the 2006 game, had been planned by Human Head, it fell into development hell following the transfer of the intellectual property from 3D Realms to Bethesda Softworks, and was eventually canceled in 2014. Arkane's game does not use any of the planned sequel's assets, and only incorporates the previous game's name and the broad theme of the protagonist being hunted by aliens. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game, while considering the Talos I station a thematic reinterpretation of their underground dungeon of their first game, Arx Fatalis.
Blood, Language, Use of Alcohol, Violence
This is a first-person shooter in which players assume the role of Morgan Yu, a man aboard a space station overrun by aliens. Players complete mission-based objectives and use futuristic weapons (e.g., disruptor pistols, laser canons) and special abilities (e.g., kinetic blast, psychoshock) to kill enemy creatures and human survivors. Realistic gunfire, large explosions, and blood-splatter effects occur during combat. Some environments depict large blood stains and corpses amid pools of blood. A handful of sequences depict additional acts of violence: a character executed with a gunshot to the head; a man impaled by alien tentacles at close range. During the course of the game, players' character can consume alcohol, resulting in a drunkenness status (e.g., screen-blurring effect, stumbling). The word “sh*t” is heard in the dialogue.

162d @joel Game added to Channel 3 library