Metropolis Street Racer
Metropolis Street Racer (MSR) is a racing video game developed by Bizarre Creations and published by Sega exclusively for Dreamcast. The game was intended to be a Dreamcast launch title, however, due to numerous delays it was not released in Europe until November 2000, with a North American version following in January 2001. A Japanese version was in development and briefly offered for online reservation in January 2001 with an expected release date of 22 February 2001,[2] but ultimately canceled after Sega discontinued support for Dreamcast. The game is the first entry in Bizarre Creations' Project Gotham Racing series. As well as being an early example of an open world racing game, Metropolis Street Racer is notable for introducing the "Kudos" system (whereby players are rewarded for racing stylishly as well as quickly) into video games, and for its detailed and accurate recreations of the cities of London, Tokyo and San Francisco. Music for the game was composed by Richard Jacques, and delivered via nine fictional radio stations (three for each city), similar to the Grand Theft Auto series. The day/night time spectrum during game play is realistic, in that the game uses the internal clock of the Dreamcast to calculate the present time in each city. Play at 8AM in England, for example, and the San Francisco races will all be at night (12 AM). A selling point of Metropolis Street Racer was the large number of tracks available (262 in total), created by blocking off certain areas of the city to lead the player around specific roads and paths. However, only a small number are available at the start of play and most are unlocked by playing through the single player mode.
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Welp, this wasn't planned, but I'm competing in a smash library tourney with my kid. The kid is locked in. 😂
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My brother recently got a PS5. So when I visited him today, I got to play PS5 for the first time!
He doesn't have Astro Bot, but I got to spend about 20-30 minutes playing Astro's Playroom. The ingenuity in this game is great and the PS5 controller (and its haptic feedback) is incredible! I'm even more excited now at the prospect of playing Astro Bot someday!
The only downside is that the controls were inverted (my brother is weird that way) - so I was constantly looking the wrong direction and having to adjust!

Also, when I got there, he was playing the Last of Us Part 1 - seeing how amazing it looks compared to when I first played it on the PS3 is mind-blowing!
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Favorite 2nd Game in a Series
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Halo 2
Quite possibly the greatest sequel of all time.
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Favorite 2nd Game in a Series
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Star Wars: Battlefront II (2005)
I put loads of hours into this game, very fun & definitely player friendly for those of us who aren't great at shooters
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Forgot to announce winners of the XP giveaway yesterday! @infocynic was the closest to the theme and @joob was spot on with the names! Congratulations yall!
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What Pokémon Type are YOU Weakest Against?
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Water
What, you were expecting something different?
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Was told to put this up over here in this group! I'm new here but started printing about 2 years ago as a hobby. I recently started up an Etsy shop. Feel free to check it out! Pictures aren't the best as I'm just getting into it. Trying to raise some extra cash flow.
https://dirrbick3dprinting.etsy.com/
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As good a group you can get to start off a season. Got ourselves OG and CH6S2 wins tonight. @ggshadow @gargada @bullboski
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It's a dollar. Go buy it and thank me later.
https://store.playstation.com/en-us/concept/204923
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Favorite 2nd Game in a Series
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Super Metroid
If this isn't the best sequel in gaming history then prove me wrong?
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Favorite 2nd Game in a Series
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Star Wars: Battlefront 2 (Classic, 2005)
Not that cheap excuse for a game the remake tried. This game was absolute peak and was filled with so much content
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