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@joob
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Games releasing this month

5/2
Endless Ocean Luminous
5/2
Abiotic Factor
5/6
Hades II
5/8
V Rising
5/9
Animal Well
5/9
Little Kitty, Big City
5/9
Pac-Man Mega Tunnel Battle: Chomp Champs
5/10
Classic Marathon
5/14
The Rogue Prince of Persia
5/16
Lorelei and the Laser Eyes
5/23
World of Goo 2
5/23
Paper Mario: The Thousand-Year Door (Remake)
5/23
Duck Detective: The Secret Salami
5/28
Multiversus
5/29
Squad Busters
5/31
F1 24
Fire Emblem Heroes
Fire Emblem Heroes is a free-to-play tactical role-playing game developed by Intelligent Systems and published by Nintendo for Android and iOS. The game is a mobile spin-off of the Fire Emblem series featuring its characters, and was released on February 2, 2017. Fire Emblem Heroes received a number of awards and nominations in "Best Mobile Game" categories. As of 2020 the game had grossed over $656 million worldwide, making it Nintendo's highest-grossing mobile game. Fire Emblem Heroes is a tactical role-playing game. Players control a team of up to four characters ("Heroes") against enemy teams of varying sizes on an 8x6 grid map. Different characters have different movement restrictions; for example, armored units have a shorter range than cavalry units, but cavalry units cannot enter forest tiles. Flying units can enter most tiles, even ones impassable to all other units such as water or mountains. The game strictly alternates between a player phase and an enemy phase every turn. During the player's phase, Heroes can attack enemy characters when in range; if both the attacker and defender have the same range, the defender will counterattack if still alive. Heroes deal either physical or magical damage types; they also have a "color" that informs a rock paper scissors-esque system that makes it so some units have advantageous match-ups over other units. After moving and optionally attacking with all their heroes, the enemy phase occurs where the game's AI does the same for the opposing team of characters. The player, in general, seeks to lure enemy units into disadvantageous match-ups by careful character positioning on the map. Unlike other Fire Emblem titles, there is no element of randomness or chance in battles; an engagement between two characters is perfectly deterministic, as is the enemy AI, so a given strategy will either win or lose consistently. Fire Emblem Heroes has a set of "story" missions divided by chapters for the player to complete, rotating challenge missions, a training tower for increasing character's strength in random battles, fights against other players' teams (albeit controlled by the game's AI) in the "Arena" and in "Aether Raids", special challenges involving "Brigades" where teams with eight or more characters are controlled on a larger map than usual, and a variety of other content to complete.

153d @joel Game added to Channel 3 library