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Drakkhen is an early-3D role-playing video game, initially developed and published by Infogrames for the Amiga and Atari ST, and subsequently ported to several other platforms, including MS-DOS and Super Nintendo Entertainment System. It was a very early game in the North American SNES library, and as such, received almost universal coverage in previews of the then-upcoming SNES in gaming magazines of 1990 and early 1991.
Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field and for being an early example of the real-time tactics genre. It did not employ a fully 3D game engine, instead implementing a hybrid approach using vectors and bitmapped character-scaling algorithms. Drakkhen features an animated day-night cycle, and the ability to wander freely about the game world, both rarities for a game of its era. The game spawned a sequel, Dragon View, for the SNES.
Drakkhen was notable for being among the first role-playing games to feature a three-dimensional playing field and for being an early example of the real-time tactics genre. It did not employ a fully 3D game engine, instead implementing a hybrid approach using vectors and bitmapped character-scaling algorithms. Drakkhen features an animated day-night cycle, and the ability to wander freely about the game world, both rarities for a game of its era. The game spawned a sequel, Dragon View, for the SNES.
Release Date 1989-01-01
System(s)
Super Nintendo (SNES)
| PC