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@blockmamba
@darthsmeagol

Related Games

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Games releasing this month

6/1
Tower of Dreams
6/4
Star Wars Hunters
6/18
Metal Slug Attack Reloaded
6/19
Into the Emberlands
6/20
Elden Ring: Shadow of the Erdtree
6/20
Rawmen
6/21
Champion Shift
6/22
The New Denpa Men
6/27
Luigi’s Mansion 2 HD
6/27
NeoSprint
Dig Dug II
Dig Dug II is a 1985 action puzzle arcade game developed and published in Japan by Namco. It is a sequel to Dig Dug. Dig Dug II takes place on an island with an overhead view. The goal is to kill all the enemies. There are two types of enemies: Pookas (round red monsters with goggles), which can kill a player by touching him, and Fygars (dragons), which can kill a player either by touching him or breathing fire on him. Taizo Hori (the player's character) is armed with two weapons. One is an air pump that can inflate enemies until they burst. The other is a jackhammer, which can be used at "fault lines" on the map to create faults in the ground. If both ends of a system of faults reach the water, the ground surrounded by them will sink into the ocean, killing all creatures on it, including Taizo himself if the player is not careful. The points earned from this depend on how many enemies are killed at once. Once three pieces of land have been cut off an island, a bonus vegetable will appear somewhere on what remains of the island, which can be eaten for extra points. When only one, two or (on later rounds) three enemies remain on the island, the enemies will head for the edge of the island and jump into the water, killing themselves and ending the round.

190d @joel Game added to Channel 3 library