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Games releasing this month

5/2
Endless Ocean Luminous
5/2
Abiotic Factor
5/6
Hades II
5/8
V Rising
5/9
Animal Well
5/9
Little Kitty, Big City
5/9
Pac-Man Mega Tunnel Battle: Chomp Champs
5/10
Classic Marathon
5/14
The Rogue Prince of Persia
5/16
Lorelei and the Laser Eyes
5/20
Multiversus
5/23
World of Goo 2
5/23
Paper Mario: The Thousand-Year Door (Remake)
5/23
Duck Detective: The Secret Salami
5/29
Squad Busters
5/31
F1 24
Danganronpa: Trigger Happy Havoc
Danganronpa: Trigger Happy Havoc is a visual novel adventure game developed and published by Spike as the first game in the Danganronpa series. The game was originally released in Japan for the PlayStation Portable in November 2010 and was ported to Android and iOS in August 2012. Danganronpa was localized and published in English regions by NIS America for multiple platforms. The player controls a high school student named Makoto Naegi who finds himself involved in a battle royale in Hope's Peak Academy, where the robot bear Monokuma gives the 15 students the chance to escape from the establishment if they murder another student and are not voted as the killer in a trial. Combining elements from dating simulations and third-person shooters, Makoto interacts with other students to solve "class trials" by shooting at arguments displayed on the screen. The game originated from writer Kazutaka Kodaka's idea to generate a new type of game, as he believed the original adventure games were no longer popular. As a result, he created a dark scenario that generated controversy within Spike due to the amount of violence displayed among students. Nevertheless, the company decided to develop it alongside the unique gameplay system which they thought was less derivative from other games. The cast was designed by Rui Komatsuzaki.
Blood, Intense Violence, Strong Language, Suggestive Themes
This is a puzzle-adventure game in which players follow high-school students attempting to escape from a robot-bear captor. As players navigate the school, they sometimes come upon various corpses. Players investigate the various crime scenes, looking for clues and interviewing rival classmates. Finding the killer can trigger “punishment” cutscenes, in which acts of violence are depicted: students killed by a pitching machine, run over by a truck, crushed to death. There are also depictions of characters getting impaled by spikes and knives. Blood is frequently depicted on and around dead bodies. During the course of the game, the dialogue contains suggestive material (e.g., “Like I'd w-want to go anywhere with a dirty slut like you,” “It's not some pervy 'adult' video or anything” and “He...abused me...And he...he took pictures”). The words “f**k,” “sh*t,” and “a*shole” can be heard in the game.

153d @joel Game added to Channel 3 library